This week a lot of changes have been made. Before we never had terrain and the back two buildings, the geometry has been fixed and tweeked to make uvw unwrapping and textureing a easier task as we made quite a few poly and verts problem.
I have started uvw unwrapping today and here is the current progress.
Friday 23rd November.
Jez - UVW unwrapping.
Luke - Texturing and tweeking final model
Loz - Modeling interior and exterior items
David - Also modeling assets and interior objects.
Textures needed & done
Needed - Steps, white brick, chrome, black painted wood, tiled concret.
Old progress - where we was at the begining of the week.



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